Epee Engine  0.40
The Epee Engine is an open source cross platform graphics engine
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EETexture Class Reference

#include <EETexture.h>

Public Member Functions

 EETexture ()
 
 ~EETexture ()
 
 EETexture (const EETexture &_Copy)
 
virtual EETextureoperator= (const EETexture &_Copy)
 

Public Attributes

GLuint m_GLTexture
 
int m_iTextureH
 
int m_iTextureW
 
int m_iClippingH
 
int m_iClippingW
 

Constructor & Destructor Documentation

EETexture::EETexture ( )
inline
EETexture::~EETexture ( )
inline
EETexture::EETexture ( const EETexture _Copy)
inline

Member Function Documentation

virtual EETexture& EETexture::operator= ( const EETexture _Copy)
inlinevirtual

Member Data Documentation

GLuint EETexture::m_GLTexture
int EETexture::m_iClippingH
int EETexture::m_iClippingW
int EETexture::m_iTextureH
int EETexture::m_iTextureW

The documentation for this class was generated from the following file: