Epee Engine  0.40
The Epee Engine is an open source cross platform graphics engine
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Sound Member List

This is the complete list of members for Sound, including all inherited members.

GetChannel()Sound
GetMixChunkPointer()Sound
GetName()Sound
GetNumberOfTimesToLoop()Sound
GetVolume()Sound
LoadSound()Sound
SetChannel(int _ChannelToSetTo)Sound
SetNumberOfTimesToLoop(int _NumberOfTimesToLoop)Sound
SetVolume(int _Volume)Sound
Sound(const std::string &_Name, const std::string &_FileName, int _Channel=0, int _NumberOfTimesToLoop=0, int _Volume=MIX_MAX_VOLUME)Sound
~Sound()Sound